Not optimized, but it is a basic particle effect.
Posts Tagged ‘c++’
Aug 18, 2013
How to Optimize Usage of Hundreds of Thousands of Qt QRect Class
If you’re planning on using hundreds of thousands of rectangles in your Qt application, you might be surprised that it might not perform at optimal speeds. Here’s how I speed up my Qt applications… (more…)
Apr 9, 2013
Qt Real 3D Rotation Transformation Mode 7 F-Zero + No OpenGL + No DirectX
Oh, it only took years of research and learning… but here it be, the fruits of my labor… (more…)
Sep 11, 2012
Qt 2D Game Engine: Getting Started
Let me explain the bare minimum concepts behind getting your first 2D game engine up and running in Nokia’s Qt envirnoment. (more…)
Aug 22, 2012
Qt 2D Game Engine Essentials
What I believe a game engine built on Qt/c++ needs in order for it to be accessible and successful. (more…)
Jan 12, 2011
Learning c++ via vb.net and object-oriented programming
In most cases, the idea of programming is all the same. What makes it difficult is learning a particular language with all its different syntax, commands, etc. Like real-world cultures, people speak different languages, but everyone needs to eat and poop, except the words for those might differ from culture to culture. Even if there were no language differences, I’m sure one could still gesture, if considered obscene but still get the point across. If you could pick up those cues, then you’ll see that most cultures are the same. So let’s take a look at similarities between c++ and vb.net… (more…)