*I couldn’t record my Batman, so I did this for you guys instead! I hope you enjoy it!
And the final art piece:
*I couldn’t record my Batman, so I did this for you guys instead! I hope you enjoy it!
And the final art piece:
If you’re planning on using hundreds of thousands of rectangles in your Qt application, you might be surprised that it might not perform at optimal speeds. Here’s how I speed up my Qt applications… (more…)
I draw like a teenager, but it’s my refined style. (more…)
With the impending “official” release of HTML5 and CSS3 coming up, I’m wondering if all the fancy new features actually make the web-browsing experience better (or even faster). (more…)
If you’ve dealt with cascading style sheets (CSS) in web design, then you might be aware of z-index (also known as z-order). This special attribute tells the web browser to render elements in a certain order. But specifically in webpages, a z-index can range from 0 to 99, where 0 is the farthest back element (it is rendered first) and 99 is the front most element (it is rendered last). All is well when the software’s already working for you, but what about in game development? Here’s a way… (more…)