
Order of operations
Parenthesis, Exponents/Power, Multiplication, Division/Modulus, Addition, Subtraction
Notation example
(a2 * b) + c – d
1. a2
2. * b
3. + c
4. – d
Proportions
a / A = x / X
You’re trying to solve x. You have to cross-multiply. Be mindful of order of operations.
x * A = a * X
x = a * X / A
Because I’m so nice, I coded up a very basic proportions calculator for you. Give it a try now!
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Tags:binary, computer, formula, math, multiplication, programming, simple
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By Chongchen Saelee
OK. Let me show you how I do HTML5 for best speed and conformity. Check this:
To begin, the first thing you need to know about HTML files is that they contain only strings or text. They cannot be binary data like other kinds of files. Ironically, it’s binary anyway, but HTML data is required to be interpreted as text or string only.
So open your favorite string/text editor, such as Notepad or Notepad++, and create a new blank text file. You will be typing in the bare minimum text to structure a HTML file (the proper way anyway). (more…)
Tags:attributes, basic, beginner, compliant, concept, easy, elements, html, HTML5, object oriented, oop, programming, tags, tutorial
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What I believe a game engine built on Qt/c++ needs in order for it to be accessible and successful. (more…)
Tags:2d, c++, code, engine, essential, game, gimmicks, how to, ide, implement, nokia, programming, qt, source, tools, tutorial, what
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If it ain’t broke, don’t fix it applies. Object-oriented programming has been implemented since the 1960s, so that’s 50 years of efficient practice. But could it be even more advanced? (more…)
Tags:1963, computer, design, evolution, graphic, gui, history, ivan sutherland, object oriented, photoshop, polygon, programming, shape, sketchpad, technology, widgets
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If you can’t implement real 3D, then fake 2D 3D graphics might work. (more…)
Tags:2d, 3d, concept, development, fake 3d, game, howto, mode 7, nintendo, nokia, programming, qt, snes, test
Posted in My Artistic Endeavors, Technology | Comments Closed